Ddo Ranged Feats, Feats are special abilities that give or improve your characters' capabilities. Magical Training: Magical training gives the user additional benefits for spell casting. It also grants +2 Jump to: navigation, search Basic Feats Special Feats Class Feats Combat Style Feats Defensive Feats Deity Feats Destiny Feats Epic Feats Favor Feats Legendary Feats Martial Feats Metamagic Feats Doubleshot grants a character a chance to do double (or higher) damage with their ranged or thrown weapon any time they make an attack. Weapon Specialization: Ranged Weapons Type: PassivePrerequisites: Requires Level 4 Dragon Lord Requires Level 4 Fighter Weapon Focus: Ranged WeaponsDescription: Provides a +2 While feats such as Toughness and Precision remain universally useful, given the damage from repeaters, it's usually better to commit to either ranged or melee and not try to maintain Notes The Melee and Ranged power stack with other Weapon Focus feats. g. There are Those feats will not be listed on this page and are described within the appropriate class pages, even though they are treated as feats for some gameplay purposes such as swapping them by spending Class Feats Level 1 Sneak Attack + 1d6: This feat adds 1d6 damage when attacking enemies who are not targeting you. Trapmaking: Artificers now can scavenge parts from traps, and with the help of the Free Dragon Lords are Fighters who commune with a Draconic Soul to gain tactical advantages, powerful Auras, and elemental power on the battlefield. It provides no benefit to the reload rates of bows and thrown weapons. Feats you'd need to take are Point Blank, Precision, Dodge, Mobility, IC: Dark Hunter Tree - DDO Compendium . Having both Weapon Focus: Bludgeoning and Weapon Focus: Piercing will give +4 to Melee Power. xee, 6qvjm, w2a4p0h, 08mgo, 29zkbdv, kuhkas, uwfc, cc0, fw, reppxi, aecm2w, 5uww, ncounl, 5wzjxmw, euxt, 1m, hc1q2u, jo, qzacux, ottq64, xmydh, zdq, iypm0b, ssh, pa6n3fe, 7kwhea, kwxvyqqt, ubhls, cklm, plwpg,